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dc.contributorJOSE M. VAZQUEZ
dc.coverage.spatialInvestigación aplicada
dc.creatorJUAN P. UCAN
dc.creatorRAUL A. AGUILAR
dc.date2017-10-25
dc.date.accessioned2018-10-04T15:07:52Z
dc.date.available2018-10-04T15:07:52Z
dc.identifierhttp://intranet.matematicas.uady.mx/journal/index.php
dc.identifier.urihttp://redi.uady.mx:8080/handle/123456789/423
dc.description.abstractThis article describes a Virtual Learning Environment based on elements related to Gamification. The environment reproduces situations that can arise in case of fires in buildings; the student exercises in security measures through various situations immersed in the environment, which require a decision in order to get out as fast as possible from a building in flames without suffering any damage. The prototype was developed with RPG Maker, a platform used for the development of role-playing video games.
dc.languagespa
dc.publisherAbstraction and Application
dc.relationcitation:0
dc.rightsinfo:eu-repo/semantics/embargoedAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceurn:issn:2017-2635
dc.subjectinfo:eu-repo/classification/cti/7
dc.subjectINGENIERÍA Y TECNOLOGÍA
dc.subjectEntorno virtual
dc.subjectGamificacion
dc.subjectIncendios
dc.titleDesarrollando entornos virtuales de aprendizaje basados en gamificación
dc.typeinfo:eu-repo/semantics/article


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